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Retro Review of Games: Last Shooting, Mobile Suit Z Gundam, Hot Scramble and Hot Scramble Final

Hi all! We continue the theme of retro games in Gandama. Some mistakenly believe that when creating Mobile Suit Gundam Z: 1986 Hot Scramble, a team of developers focused on 1984 Last Shooting Last Shooting. However, this is not entirely true, since there was another game between them, without which Hot Scramble could not be released, and now I will describe each of them.

Mobile Suit Gundam: Last Shooting It was released in 1984 for MSX computers and is an adaptation of the first 1979 series, where the player controls the Amuro pilot. At the first level, the ship of the white base is destroyed, where the main characters and armor are located. Evasioning the falling blocks, you must wait for the moment when the cabin of the armor opens, after which you need to bring the amuro to it so that the animation begins, how it climbs inside and activates Gandam. There are no restrictions at the level, so even with an open cabin you can fill points, but you will have to run only by half the screen so as not to accidentally get into the armor.

After the activation of Gandama, the player is shown how the armor goes to fight at the Zeon base and Bao Ku. Only in this place is there a small musical insert. In other places there are ordinary sound effects of destruction or shots.

When switching to the second level, the gameplay changes dramatically. The player should manage Gandam at the first person, simultaneously shooting enemy turrets and armor. The location of enemies is strictly divided into four lines:

• the upper two are allotted for violet armor of the RIC DOM, which move left or right;
• White turrets are located on two lower tiers.

Enemies, of course, will not just wait for the player to destroy them. All of them are reciprocal fire. Shells are depicted with yellow balls that fly into the player, or rather, the damage counts when they relate to the gray line above the glass counter. The closer the shells to this border, the stronger they flas a red color. One hit removes two cells in the left lower scale.

You can avoid damage Mr Slot casino no deposit bonus in three ways:
1. The most ingenious is to kill enemies before they shoot;
2. Move your cabin to the left or right until the enemy shell is completely disappeared from the screen. The theory works, if I do not see, then there is no threat;
3. Show your sniper abilities and shoot yellow balls. If they get in, they fly into three red fragments and will no longer be able to harm.

However, the third way is extremely wasteful. To begin with, the player can move a square white cursor to the enemy and press the fire key. It will not work to arrange a delicious queue, as from a machine gun, since for each shot you need to pay with one cell of energy from the right scale.

Tounds are extremely often like to release shells in a row, and the player physically does not have time to destroy them in the formed interval of reloading. If the scale of life or energy is reset, then the battle will end. In total, three attempts are available to both modes of the game, if if you are destroyed at the basis of Bao Ku, then the first level will not be discarded. This will happen only after the combustion of all three lives.

But no matter how sad all this may sound, you can extend the battle, breaking red cans with fuel, which make up for two energy cells. There are many of them at the level, so with constant movement, you can always find. There is also a slight clarification: when fired from its weapon, the energy cell is considered spent only at the time of hitting or missing, when the player’s shell disappears from the screen. Therefore, the chance to continue the battle remains to the last. The main thing is not to miss the cans.

You can play Last Shooting together, but separately. At first, one player passes the levels to the first death, and then the management passes to the second, and so, until everyone spent his attempts.

In February 1986, the PC-8801 is released Mobile Suit Gundam Z. On Last Shooting, she does not look like. The changes occurred both in a graph, which became more colorful and detailed, and in the mechanics itself. Now this is a platformer without a separate shooting range. At the levels are ordinary enemies and mini bosses, getting rid of the second you can go to the next card. There are 5 levels in the game and one musical theme for everything. They didn’t even add something else to the menu. Events unfold during the second series of continuation of Mobile Suit Gundam Z (they decided not to bother with the name for the game). Players manage the pilot Camille, which pilots the armor of Z Gundam.

There are two scales on the lower information screen on the right, which show how much energy remains, and how much damage to withstand the armor. In this game, the defeat is counted when the scale of damage becomes completely red. Energy loss affects only shooting from a radial rifle. If the blue strip becomes black, that is, empty, then you cannot shoot. To make up for charges for a rifle and at the same time remove damage, you can select the squares with the letter E, but they are located in the thick of the enemies.

Also on the right above the energy scale are the name of the levels and the number of points that the player receives for the destruction of enemies. At the end of the stage, unsettled energy units are credited to the general piggy bank. At the end of the game, 98,000 points will be added at the end of the game.
The left part of the information screen indicates the avatars of characters in rare conversations, namely: Camille, Bright and Kuatro, as well as the regimes for the battle.

The first regime turns the armor into a fighter that can shoot and fly, but not stand still, which is why the rise or descent is carried out right on the go.

The second mode allows you to get a rifle on which energy is spent. This mode will be active when transforming into a fighter.

The third mode uses the “baseball” sword. In this game, Gandam is able to deform the shells flying into it in the form of lines in fire balls that fly away in the form of a repeated blow. These balls are also formed when the enemy is destroyed. Therefore, you can first kill one, and then throw it with the remains of the second.

What are enemies. The simplest are two types of armor, which are armed just like Ganda, but do not know how to transform into a fighter. But they can be persecuted for the player. They appear endlessly if you do not destroy large balls. There are small blue and red balls that strive to crash into a armor. Mainly move in groups in the place where they were located.

Little turrets are attached to the floor or ceiling. It is quite inconvenient to destroy them from the rifle, since the shot passes either lower or higher due to the central location of the gun on the armor. In the fighter mode, it does not become better, so it’s easier to wield a sword. Demonic haru. You just look at the fiery ears-wings and luminous eyes. Surprisingly simple, like balls, and also try to ram the armor. And the latter are large balls of bosses, which often and shoot a lot in different directions. As mentioned earlier, you need to destroy them all.

As for the levels themselves, these are small corridors filled with enemies. In some places, it is necessary to fly in a fighter mode. After the murder of the boss from the card, an additional path will open along a narrow tunnel, which leads to an empty wide room. The final mission ends with the Kamil kiss and the phrasece kiss.